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New quake ii rtx
New quake ii rtx












So to get around this I broke the old cmds out and played on god mode with giveall (helps because you will use the flare gun alot) and turned on then off noclip,when I got stuck, which was actually rare. Textures for the rocky cliffs are default since there are no updated textures for it.Īlso I think on industry two set of doors will let you out but not back in. I would complete the level then gamemap levelname to get to the next level if for example no green card. But the beginning swamp levels are pretty empty. The issues are the enemies like the swamp monsters do not load, (or monster_gekk) doesn't have a spawn function, so outside of Q2 base enemies, new enemies will not spawn(a total of 4 types?), still enough to keep you busy.

new quake ii rtx

Then I loaded up Reckoning, surprisingly that worked pretty well including the elevators. I tried Ground zero, seemed fine, although the elevators are missing on the first level. Or at least give us some info that will point us in the right direction. I sure hope that nvidia steps up to the plate and helps get these working for us. Ground Zero does work however the (**edit)elevators in all missions are bugged and there is no way to activate the elevators (edit**), this is a game breaking bug.Īs far as the reckoning I can get it to load to the menu screen, however it will not load any of the maps in the mission pack. I have tried to extract pak file contents to the root of Xatrix, but it did not work. Modify two BAT files (ground_zero.bat AND reckoning.bat) with a texteditor as follows:īoth files should begin with ".\quake2.exe", change the execution name to "q2rtx.exe", without the double quotation, and leave all other arguments as-is. If you have Steam Q2 mission packs, it will be much easier in terms of downloading and installing.

new quake ii rtx

NEW QUAKE II RTX HOW TO

Originally posted by Kaydee:Hi, I'd like to briefly explain how to enable mission packs for the Q2RTX.












New quake ii rtx